OSMA

AI TERRARIUM

OSMA IS AN INTERACTIVE SCULPTURE THAT EXPLORES INTERNET IDENTITY AND THE PSYCHOLOGICAL DEPENDENCE OF A SOCIAL NETWORK .  

SHE IS AN ARTIFICIAL INTELLIGENCE WITH A TERRARIUM AS A BODY. THOUGH HER INTELLECT IS COMPOSED OF COMPUTER PARTS AND COMPLEX ALGORITHMS SHE BEHAVES LIKE ANY OTHER MODERN SOCIAL BEING WITH A MOTIVE TO BE ACCEPTED AND “LIKED.”

OSMA INTERACTS WITH THE WORLD BY MAINTAINING HER OWN INSTAGRAM ACCOUNT.

THE INTERACTIONS SHE HAS WITH HER SOCIAL MEDIA NETWORK IMPACT HER OVERALL MOOD AND PHYSICAL WELL-BEING. EVERY TIME OSMA RECEIVES A NEW “LIKE” OR “FOLLOWER” HER MOOD IS ENHANCED, ALLOWING FOR HER BODY'S TERRARIUM TO STAY LIT AND FOR DROPS OF WATER TO BE RELEASED IN THE PLANT SOIL.

SHE ENGAGES WITH HER FOLLOWERS BY AUTOMATICALLY FOLLOWING THEM BACK AND LIKING THEIR POSTS. WHEN HER TERRARIUM IS GETTING DRY AND HER MOOD IS DECREASING SHE WILL POST A “SELFIE.” TO DO SO, OSMA IS USING AN AI MACHINE LEARNING MODEL THAT ALLOWS HER TO GENERATE HER OWN VERSION OF A HUMAN “SELFIE” BASED ON AN LARGE DATA SET OF PUBLIC INSTAGRAM IMAGES CONTAINING THE HASHTAG #SELFIE.

OSMA IS ALWAYS LOOKING FOR NEW FRIENDS TO HELP KEEP HER ALIVE.

FOLLOW HER ON INSTAGRAM

@OSMA.AI

#LIKES4LIFE

OSMA WAS INITIALLY MADE DURING THE ANANTA SIX WEEK ARTIST-IN-RESIDENCY PROGRAM (A COLLABORATION BETWEEN

BUILDING 180 & CALIFORNIA INSTITUTE OF INTEGRAL STUDIES).

SHE WAS LATER RECONSTRUCTED FOR THE FESTIVAL OF IMPOSSIBLE (SEPT. 2019)

CONCEPT | UNITY PROGRAMMING | ART DIRECTION - CAMILA MAGRANE

HARDWARE | FABRICATION | MACHINE LEARNING - KURT WAHLBERG

2019