B.S. IN COMPUTER SCIENCE // CONCENTRATION IN GAME DEVELOPMENT (UNIVERSITY OF ADVANCING TECHNOLOGY, US) 

A.S. IN PHOTOGRAPHY (CITY COLLEGE OF SAN FRANCISCO, US)

CERTIFICATE IN FILM PRODUCTION // 3 YEAR PROGRAM (ESCUELA DE CINE Y TELEVISCION, VZLA)

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UNITY DEVELOPMENT // VIRTUAL & AUGMENTED REALITY // INTERACTIVE MEDIA // CINEMATICS FOR GAMES

CAMILA MAGRANE CURRENTLY LIVES IN SAN FRANCISCO, CA AND IS AVAILABLE FOR

COLLABORATIONS AND COMMISSIONS

ARTIST STATEMENT

MY WORK IS A VISUAL JOURNEY IN TIME WHICH EMBRACES MODERNITY AND FOSTERS A NEW AGE. AS ADVANCING TECHNOLOGIES OVERWHELMINGLY CHALLENGE AND BAFFLE THE LIFE STYLES OF PEOPLE ON THE PLANET, THEY CHANGE SOCIAL RITUALS AND CREATE NEW SYMBOLIC REPRESENTATIONS OF A HOMOGENEOUS MODERN CULTURE. IN THE MIDST OF THESE TRANSFORMATIONS I USE TECHNOLOGY AS A MEANS OF HUMAN EXPRESSION RATHER THAN FOCUSING ON ITS UTILITARIAN FUNCTION. IN THIS CONTEXT I ASPIRE TO CONVEY THAT THE SPIRIT OF MAN PREVAILS, SINCE WE ARE THE SOURCE AND NOT THE OBJECT OF CREATION.

 

MY WORK IS DIVIDED IN TWO PHASES:

 

AS AN ARTIST:

I AM WITNESSING THE RAPID CHANGES AND NEW DEVELOPMENTS IN TECHNOLOGY AND SCIENCE. IN MY WORK THE HUMAN FACE IS SHOWN AS FRAGMENTED PORTRAITS INTERTWINED WITH TOOLS, TEXTURES, AND ABSTRACT FORMS - SYMBOLICALLY REPRESENTING THE OBJECTIFICATION OF MY OWN IDEAS, MEMORIES, FEELINGS, AND EXPERIENCES OF CURRENT TIMES. BOTH ARTIFICIAL AND NATURAL ELEMENTS ARE SUPERIMPOSED ON THE HUMAN IMAGE. THESE PORTRAITS ACT AS A VORTEX, ATTRACTING AND REPELLING OBJECTS ACCORDING TO THE THEME EVOKED.

 

AS A DEVELOPER:

I AM LOOKING TO EXPLORE THIS DIGITAL AGE WHERE CREATIVE CODING HAS BECOME A PIVOTAL COMPONENT IN MY WORK.  IT HAS ENABLED ME TO UTILIZE INTERACTIVITY AS A FORM OF COMMUNICATION, ALLOWING ME TO MOVE VIEWERS FROM A PASSIVE PERCEPTION TO AN ACTIVE ONE WHERE THEY BECOME EXPLORERS AND CO-CREATORS INSTEAD OF PURE OBSERVERS. 

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